Riftbound’s Future: Cardboard Dreams and Digital Nightmares

Riftbound's Future: Cardboard Dreams and Digital Nightmares
December 27, 2025

Gather ‘Round, Gamers!

So there I was, chilling in the press room at the TFT Paris Open, and I couldn’t help but joke, “Wow, how nice of Riot to sprinkle a little Teamfight Tactics magic into our Riftbound gathering!” Turns out, Riot’s latest tabletop card game, Riftbound, is not just another flashy cardboard caper for scalpers to hoard in their mom’s basements—it’s the real deal! The buzz in the air was electric as fans queued up to snag a play table and get their hands on those oh-so-limited booster boxes. Seriously, people were out here like they were lining up for a Black Friday sale!

Now, let’s get one thing straight. Riot has had a couple of hits and misses with their card games in the past (remember Tellstones and Legends of Runeterra? No? Just me?), and I was feeling that classic mix of excitement and nervousness when I dove into Riftbound. But wow, has this game leveled up! The artwork is a feast for the eyes, and as a card collector, I was totally in awe. Session one with game director Dave Guskin was a blast, and it was there that I truly felt the joy of Riftbound, especially when playing with friends.

Card Scarcity: A Game of Tug-of-War

After my tutorial triumph, I cornered Guskin to dish on how Riot plans to tackle the pesky problem of scarcity in the physical card game world. And you know what? His insights had me nodding like a bobblehead. They’re definitely on to something! Riot’s smart cookies stressed the importance of good ol’ shipping logistics, quipping something about boats and timelines that basically summed up how tricky it is to get cards into eager players’ hands.

“We totally thought we had our finger on the pulse of demand,” Guskin mentioned, “but turns out we kinda misjudged it! Who knew that people actually wanted to play our shiny new game?” The enthusiasm in his voice was contagious, and it was clear they’re pushing all the right buttons to ramp up production and distribution. Greens of reprinting and turbo shipping? Yes, please!

Now, I’ll be real—finding any Riftbound packs in the UK is a wild hunt. Other than the starter decks, it’s like searching for a unicorn! The singles market has been my saving grace, yet some of those meta cards are selling at prices that make me cringe. Given Riot’s history with digital card games, I was puzzled why a digital version of Riftbound wasn’t announced alongside the physical release. Guskin’s explanation, however, totally made sense.

“We’ve chatted a lot about creating a digital version of Riftbound,” he explained. “But here’s the kicker: we really want to encourage in-person play. This game is meant to be enjoyed together, face-to-face, not just through a screen!” And honestly, that’s refreshing! In a world where social interaction can often feel forced into Zoom boxes, fostering real-life gaming experiences is a win in my book.

But it’s not all rainbows and sunshine. There are folks out there struggling to get to a game store or even squeeze in those gaming nights after a busy week. Guskin hinted there’s hope for future accessibility: “We’re brainstorming ways to make the game easier to learn digitally.” He emphasized it’s not a question of if we’ll see a digital Riftbound, but when and how. Big promises, Riot! I hope they’ll deliver!

So, while we may have to wait a bit longer to build incredible decks online without leaving our couches, you can always kick things off with a mod for Tabletop Simulator. Not a perfect fit, but hey, it works until the official stuff rolls out. Cheers to gaming with friends and embracing the cardboard chaos of Riftbound!