23 Developers Unite to Create a Hilariously Quirky Game of Volume Control

23 Developers Unite to Create a Hilariously Quirky Game of Volume Control
October 19, 2026

Introducing Volume.art

If you’ve ever wanted to mess around with volume sliders in the quirkiest ways imaginable, then boy, do we have a treat for you! A band of 23 zany developers has come together to create Volume.art—a free, browser-based game that feels like a perfectly weird cross between WarioWare and a wild art exhibition. Grab your mouse and get ready to dive into a microgame collection where just about anything can happen, as long as it involves manipulating those oh-so-precious volume sliders!

Most Memorable Microgames

Let’s kick things off with a fan favorite called “A Man Named Bow,” courtesy of the talented Alice Bottino. Picture this: you’re trying your hand at an archery challenge that feels like a love letter to the Super Smash Bros. Home Run Contest. Unsurprisingly, you’ll be pulling back your mouse like a bowstring, aiming to unleash your shot—only this time, it’s about hitting the right volume level.

Then we have “What’s This About,” an absolute gem from the creator known as Akuma Kira who played on the infamous persuasion mini-game from The Elder Scrolls: Oblivion. You’ll be working your magic on a hilariously unappealing potato man, trying to earn his favor while deftly balancing various approaches like being cruel, funny, or just plain honest—all while the persuasive dial is slipping away faster than your chances with that potato!

And fear not, friends! No game jam would be complete without a nod to romance. Enter “Ctrl+Alt+Date,” a parodic take on dating sims where your dialogue choices are as deep and meaningful as “Uhhhh” versus “You’re worth so much more than that.” It’s perfectly absurd, and just the kind of humor we didn’t know we needed while wooing our volume-loving companions!

Another noteworthy contribution by Kira is “In the Zone,” which whisks you off to a 3D world that will feel eerily familiar if you’ve ever dabbled in STALKER. Your mission? Follow the Geiger counter to the spot with the highest radiation (and volume). Honestly, it’s surprisingly riveting!

With a total of 29 games packed into this delightfully short experience, it took me about an hour to zoom through them all. Thanks to its microgame format, Volume.art serves up nostalgia straight from the WarioWare express train and is a splendid throwback for anyone who spent hours mindlessly playing Flash games. So if you’re itching for a good laugh or just want to try your hand at something super light-hearted, give Volume.art a whirl. It’s a treasure trove of absurdity waiting just for you!