Factsheet

Developer:
Ronimo Games
Based in Utrecht, The Netherlands

Founding date:
March 1st, 2007

Website:
ronimo-games.com

Press / Business contact:
niel@ronimo-games.com
olivier@ronimo-games.com

Social:
twitter.com/RonimoGames
facebook.com/RonimoGames

Releases:
Awesomenauts-Overdrive
Awesomenauts-Starstorm
Awesomenauts
Swords And Soldiers II
Swords And Soldiers II Shawarmageddon
Blightbound

Address:
PO Box 81
3500AB Utrecht
The Netherlands

Description

Ronimo Games creates 2D entertainment games for downloadable platforms. We've been around for 8 years and in the meantime we've released Swords & Soldiers (Wii, PS3, Steam, iOS, Android, Wii U), Awesomenauts (PS3, Xbox 360, Steam, Playstation 4), and Swords & Soldiers II (Wii U).

Youtube monetization is permitted for all of our games. Don't hesitate to contact us for editorial and sponsorship opportunities.

History

In the beginning

Ronimo Games was founded in 2007 by 7 enthousiastic game developers. We released our first commercial game, Swords & Soldiers, in May 2009 worldwide on WiiWare™ and later on Playstation®Network, Steam, iOS and Android. It saw incredible positive response from media and gamers from around the globe.

Awesomenauts

After the release of Swords & Soldiers, we started development on a Sidescrolling Battle Arena Game: Awesomenauts. This game released on PlayStation®Network and Xbox Live Arcade in May 2012 and was released independently on Steam in August 2012. The PlayStation®4 version of Awesomenauts Assemble! was released on March 2014, and the Xbox One version was released September 2016.

In August / September 2013, we did a successful Kickstarter campaign to finance an expansion pack called Awesomenauts: Starstorm. To date, this campaign has raised more than $500,000. This resulted in lots of great features such as a new matchmaking system, online spectator mode and Steam Workshop powered modding support.

A second expansion called Awesomenauts: Overdrive was released in spring 2016, bringing a new bundle of characters to the game. Over the years lots of free characters have also been added to the game. Combined with the expansion characters there are now almost thirty unique Awesomenauts, with more to come.

In April 2017 the move to a free-to-play model was announced to go live on May 24th. New players will start out with a batch of rotating free characters, and they can earn points to unlock new ones. Existing players kept all their characters, and were granted unique rewards.



Swords & Soldiers II

In 2015 we released Swords & Soldiers II for the Wii U™ as a timed exclusive. Swords & Soldiers II is a sequel to our debut title from 2009. Like the original the game is a 2D sidescrolling strategy game in which players build units, cast spells and build structures to overcome the enemy army and destroy their base.

Behind its beautiful handdrawn exterior lies a game of fierce tactical depth that challenges players to form their own strategies. In addition to an expansive campaign that features a great variety of battles, there's a local multiplayer mode that allows players to each have their own view of the battlefield on their own screen.

In 2018 a re-release for Steam and PlayStation®4 was announced, called Swords & Soldiers II Shawarmageddon. The most important addition for this re-release is online multiplayer!

Projects


Videos

Awesomenauts Starstorm Trailer YouTube

Swords & Soldiers II - Third Faction Reveal Trailer YouTube

Blightbound - Gameplay Trailer YouTube


Images

download all screenshots & logos as .zip (12MB)
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There are far more images available for Ronimo Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


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Awards & Recognition

  • "Best Original Gameplay Award for Swords & Soldiers, Control Industry Award for Swords & Soldiers" - Dutch Game Awards, 2009
  • "Best PC / Console Game for Awesomenauts, Best Visual Design for Awesomenauts, Control Industry Award for Awesomenauts " - Dutch Game Awards 2012

Team & Repeating Collaborator

Art Team
Gijs Hermans, Ralph Rademakers, Martijn Thieme, Koen Gabriëls, Tim Scheel, Gijs Witkamp, Ella Kremer

Design Team
Jasper Koning, Laurens Thijssen

Programming Team
Thijs Adriaansen, Maarten van den Heijkant, Dennis van Zwieten, Jeroen Stout, Machiel van Hooren

Production
Sly Emenike

Marketing
Niel Liao

Management
Olivier Thijssen, Indra Provaas

Audio and music by
Sonic Picnic


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks